The third episode shows the concept of art on the Internet

Concept art shows a strange worm with a human head and arm.

“BreenGrub”
picture: David McGreevey / Valve / Kotaku

David McGreavy, Avid Valve fan and collector, has shared a large collection of unseen artwork by Half Life 2: Episode Three and other unreleased Valve projects as part of its efforts to preserve this date for the future.

Over a decade ago, Valve began releasing smaller episodic sequels to The iconic 2004 half life 2. This short indie games continued the story of Gordon Freeman and human resistance against multidimensional invaders, the idea being that Valve could Developed and released at a faster pace. 15 years after the release of the second episodeAnd the It seems that this plan did not workThe long-awaited third episode will probably never see the light of day. But at least we have these never-before-seen conceptual art pieces to stare at while wondering what it could have been.

David McGreevey He’s a big 2K producer, but in his spare time, he collects Valve merchandise, artwork, and other small pieces and pop. He’s amassed one of the largest Valve groups I know, and he has sources among current and former Valve employees, allowing him to access things that aren’t normally available to the general public. A few months ago he mocked That he’s got a lot of Valve concept art and he’s been working on scanning it so it can be shared online.

Currently, He finally released some first checksAlthough he was not satisfied with the quality, he agreed to share the artwork with him Kotaku And help explain what it is. According to McGreavy, this art comes courtesy of a former Valve employee who was looking to “downgrade” his collection of artifacts and other Valve-related artifacts.

Concept art shows a strange worm with a human head and arm.

“BreenGrub”
picture: David McGreevey / Valve / Kotaku

The most interesting piece of artwork for Half-Life fans is likely the concept art of Half-Life 2 villain Dr. Breen as an alien worm. This plot point—that the once-human Breen would be turned into an alien worm after his death in Half-Life 2—was first confirmed in former Valve writer Marc Laidlaw’s “letter 3. That was a rough plot that sums it up Laidlaw released in 2017 that showed what the third episodeIt could have been a story before he left the company. And now we have our first good look at “BreenGrub”.

Other artwork released by McGreavy includes more concept art for Half Life 2: Episode Threeshowing a ruined coastline covered in rusty boats and debris.

Concept art shows rusty boats lying on a cliff.

concept art from Half Life 2: Episode Three
picture: David McGreevey / Valve / Kotaku

Interestingly enough, McGreevey told me that two pieces of art showing Doug and Alex are not from the third episode But it was part of a short-lived attempt to build a game around these two people that seemed separate from them the third episode or half life 3.

Concept art shows a large robot and a human standing on a cliff over a large rocky landscape.

Art concept of unreleased half life Dog and Alex Championship game
picture: David McGreevey / Valve / Kotaku

Concept art shows a robot and a human walking together in the distance within a valley resembling aliens.

Art concept of unreleased half life Dog and Alex Championship game
picture: David McGreevey / Valve / Kotaku

Also of note are some of the never-released space game technical concepts that Valve was working on on the day called blood stars. Although we’ve learned more about this project over the years, it’s still a mystery as to what it could have been, and how far Valve has come. Just one more unfinished project to toss on the heap.

Concept art features two sci-fi characters from the never-released space game Valve.

concept art from blood stars
picture: David McGreevey / Valve / Kotaku

Concept art shows a strange white landscape with big strange shaped boulders.

concept art from blood stars
picture: David McGreevey / Valve / Kotaku

while we I saw some concept art the third episode .In the pastIt’s still good to see more of what could have been. we know Valve tried to make a lot of half life Toys After the release of the first two episodes and before the launch of 2020, which focuses on virtual reality Half-life: Alex. Judging by the information that came out in 2020, Valve had at least four or five half life Projects of various sizes are under development between 2010 and 2017.

So it makes sense that there should be more concept art for all of these various, scrapped games out there, likely buried in old hard drives or chests in Valve’s vault. Hopefully, fans and collectors like McGreavy can help bring more of these things out of the shadows, and preserve them for the future. Fans may not have to wait long for more info, and McGreavy tells me he has more half life Art concept to share. In fact, he claims that so far he has only fired half of what he has in his hand.

“I’m a fan of material goods,” McGreevey said. “But I’m really looking forward to keeping all of the commercially available Valve stuff, as well as employee/internal, digitally cataloging and inventorying them, to what extent I can.”

Leave a Comment